Creatures
40 Valheim pages in Creatures.
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AbominationThe Abomination is a walking tangle of roots in Valheim's Swamp that hides as a mossy stump: 800 health, three slams that also wreck buildings, weak to fire and immune to frost, poison and spirit. It drops five Root for the Root armor set and the Arbalest, plus Guck and a trophy. -
Ashlands CreaturesThe creatures of Valheim's Ashlands, added in May 2024: the undead Charred and their spawners, Voltures, Lava Blobs, the tameable Asksvin, the rolling Morgen, the Fallen Valkyrie, the Bonemaw Serpent and the Skugg turrets, plus what 1.0 changed about how they spawn. -
BarkaThe Barka is the frozen tree-creature of Valheim's Deep North, added in 1.0: 2,200 health, dormant until a player comes within 20 meters, resistant to almost everything but fire, and the only source of the Frozen Branch.
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CharredThe Charred are the burnt undead army of Valheim's Ashlands: Warriors, Marksmen, Twitchers and Warlocks, with health by star level, every attack, their spawners, the Charred Fortresses they hold, how to beat them, and the Charred Bones and skulls they leave. -
DeathsquitoThe Deathsquito, the giant mosquito of Valheim's Plains: a 10-health insect whose 90-pierce sting can kill an unarmored Viking. How it attacks, how much each armor set lets through, how to kill it with bows, shields and spears, Anti-Sting mead, walls it cannot cross, and the Needle it drops. -
Deep North CreaturesThe creatures added by Valheim 1.0 for the Deep North: hostile Barka, Elaking, Eyeless One, Gammeltroll, Fallen Warrior, Jotun Krigen and Hexen and the three Pulps; tameable Moose; passive Seals and the Writhan; with their drops and trophies. -
DrakeThe Drake is a small, legless frost wyrm of Valheim's Mountain that circles above 100 meters and spits three 90-frost ice balls. Weak to fire and guarding Moder's Dragon Eggs, it drops the Freeze Gland behind Frost Arrows, Frostner and Eyescream, and the trophy for the Drake Helmet. -
DraugrThe Draugr and Draugr Elite, undead Viking warriors of Valheim's Swamp, Sunken Crypts and Meadows Draugr Villages: health by star level, axe, bow and sword attacks, body piles and spawn rules, drops such as Entrails and the Elite trophy for the Iron Sledge, and how to parry and clear them. -
ElakingThe Elaking is the small white-furred pack hunter of Valheim's Deep North, added in 1.0: 350 health, out at night on the surface and swarming from Wardrobe Shafts in the Winding Tunnels, and a source of the Mould for the Intricate Key.
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Eyeless OneThe Eyeless One is the brute of Valheim's Winding Tunnels, added in 1.0: 1,400 health, asleep until a player comes close, armed with a poisoned claw and a six-shot sand cloud, and the best source of the Mould for the Intricate Key.
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Fallen WarriorThe Fallen Warrior is the ghostly Viking summoned at a Memorial Site in Valheim's Deep North with three Memorial Coal: 750 health, seven weapon variants, weak to spirit, and the only source of Frostfire and Thunderblood Essence.
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FenringThe Fenring is the night-only werewolf of Valheim's Mountain: 300 health, an 85-slash claw and a 95-slash leap, weak to fire. This page also covers its Frost Cave kin, the four-legged Ulv and the fire-casting Cultist, and the Fenris armor and Flesh Rippers made from their lairs. -
FulingThe Fulings of Valheim's Plains, the goblin people who worship Yagluth: Fuling warriors, Shamans and Berserkers with health, weapons and drops such as Black Metal Scrap and Fuling Totems, where they live, how to raid a village, the horde raid and 1.0's Jotun invasions. -
GammeltrollThe Gammeltroll is the giant old troll of Valheim's Deep North, the largest creature in the game. It hurls logs and stomps, has 3,000 health, and turns to stone when killed; Ember Charges then blow the statue apart for Petrified Tissue, the ore of Bloodgold. -
GjallThe Gjall is the floating, fire-spitting tick of Valheim's Mistlands: its health by star level, the spit, egg and shake attacks, the Ticks it drops, how to shoot it down through its egg-sac weak spot, its Bilebag drop and what Bile Bombs and the Jotun Bane need from it. -
GreydwarfThe Greydwarf family of Valheim's Black Forest (Greyling, Greydwarf, Greydwarf Brute and Greydwarf Shaman): health by star level, attacks, nests and spawn rules, drops such as Greydwarf Eyes and Ancient Seeds, how to kill and farm them, and the frost-covered greydwarfs of the Deep North. -
HaldorThe Dvergr trader of the Black Forest, who sells the Megingjord, Ymir flesh, fishing gear and eggs for coins, buys valuables, and since Valheim 1.0 sells the Wider Pockets and Deeper Pockets inventory upgrades. -
HexenHexen are the flying Jotun witches of Valheim 1.0: 800 health, lightning spells, weak to fire, found in Mörkhalla and Jotun Invasions, and the source of Nornathread, the Caller armor moulds and finished Intricate Keys.
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HildirHaldor's sister and Valheim's second trader, camped in the Meadows since Hildir's Request (August 2023). Three stolen chests, guarded by the mini-bosses Brenna, Geirrhafa and Zil & Thungr, unlock her stock of dresses, tunics, hats and fireworks. -
KrigenKrigen are the Jotun warriors of Valheim 1.0: 1,300 health, three weapon variants, found in Mörkhalla, in Jotun Invasions and on daytime patrols, and the only source of the Protector and Vanguard armor moulds.
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LoxThe Lox of Valheim's Plains, a 1,000-health shaggy grazer that tramples buildings flat: its attacks and weaknesses, drops (Lox Meat, Lox Pelt, trophy) and what they make, taming with Barley, Cloudberries or Flax, breeding, riding with the Lox Saddle, and the Lox Fur armor of 1.0. -
Meadows and Black Forest CreaturesThe animals and monsters of Valheim's first two biomes (deer, boar, necks, greylings, the greydwarf family, skeletons, ghosts, trolls, and the Call to Arms bear Bjorn with its undead twin, the Vile) with stats, drops and weaknesses. -
Mistlands CreaturesThe insectoid Seekers, Seeker Soldiers and Broods, the fire-spitting Gjall, blood-sucking Ticks, hunted Hares and the neutral Dvergr of the Mistlands, with the Infested Mines they haunt. -
MooseThe Moose is the Deep North's tameable, rideable animal, added in Valheim 1.0: 1,000 health, tamed with Lingonberries, ridden with a Moose Saddle from the Black Forge, and the source of Moose Meat, Hide and Sinew.
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MorgenThe Morgen is a bloated, long-limbed brute of Valheim's Ashlands that sleeps buried in Putrid Holes and ruins. It has 1,600 health, resists all physical damage, is weak only to lightning, and drops the Morgen Heart and Morgen Sinew used in Flametal armor and Ashlands gear. -
Mountain CreaturesThe bestiary of Valheim's Mountain biome: wolf packs and night-only Fenrings on the slopes, ice-spitting Drakes, boulder-disguised Stone Golems, the bats, Ulvs and fire-throwing Cultists of the Frost Caves, and Geirrhafa, the ice Cultist mini-boss of Hildir's Howling Cavern. -
Plains CreaturesThe inhabitants of Valheim's Plains: the goblin-like Fulings with their shamans and berserkers, the tameable lox, the one-sting deathsquito, the tar-spitting growths, and Zil and Thungr, the twin bosses of Hildir's Sealed Tower. -
PulpThe Pulps are the three-stage slime of Valheim's Mörkhalla dungeon, added in 1.0: a Hexahedric Pulp cube that spawns poisonous Shapeless Pulps, which break into harmless Tiny Pulps, with Dead Pulp and the Pulp Trophy as drops.
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SealSeals are the passive animals of the Deep North's shores in Valheim 1.0: 400 health, no attacks, hunted for the Seal Pelt that makes Ember Charges and the Moose Saddle and the Seal Blubber used in Deep North cooking.
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SeekerThe Seeker is the insect hive of Valheim's Mistlands: flying Seekers, armored Seeker Soldiers and larval Broods, with health by star level, every attack, spawn rules, drops (Carapace, Seeker Meat, Royal Jelly, Mandible), tactics and their bond to the Queen. -
SerpentThe Serpent is the sea monster of Valheim's Ocean: 400 health and a 70-slash bite, rising only at night or in storms. Weak to frost, it is hunted from a ship with bows and the Abyssal Harpoon for meat, scales and a trophy. The Ashlands' Bonemaw Serpent is its bigger kin. -
Stone GolemThe Stone Golem is the rock giant of Valheim's high Mountain peaks: 800 health, 110-damage slams that also wreck buildings, immune to fire, frost, poison and spirit but very weak to pickaxes. It drops 8 to 11 Crystal for crystal walls, the Crystal Battleaxe and the Crystal Heart. -
SurtlingThe Surtling is the small fire imp of Valheim's Swamp fire geysers: its fireball, its weakness to frost and water, how to kill it, its Coal and Surtling Core drops with rates, how to build a drowning farm at a geyser, and what the cores build. -
Swamp CreaturesThe undead, slimes and spirits of Valheim's Swamp (Draugr and Draugr Elites, Blobs and Oozers, Leeches, Surtlings, Wraiths and Abominations) with their stats, weaknesses and drops, and how the biome's poison damage works. -
The Bog WitchThe Swamp's Greydwarf trader, added in patch 0.219.13 on Oct 29, 2024: her hut and its dome, her sweeping broom, the potion ingredients and feast spices she sells, and the Cooking and Farming skills her update introduced. -
TickThe Tick is the blood-sucking parasite of Valheim's Mistlands: how it latches on and drains health, how to roll, parry or knock it off, where Ticks come from (Gjall eggs, giant remains, Infested Mines), its Blood Clot drop and what the clots make. -
TrollThe Troll of Valheim's Black Forest: health by star level, log and boulder attacks that chop trees and mine ore, the weak point in its head, how to kite, trap or sneak-kill one, Troll Hide and the Troll armor set, Troll Caves, the troll raid, and its aged northern kin. -
WolfThe Wolf is Valheim's Mountain pack hunter: 80 health, fast 70-slash bites and starred packs at night. Tamed with raw meat and bred, it becomes a guard, and its pelts, fangs and meat make Wolf Armor, the Fang Spear, the Wolf Sight trinket and Mountain foods. -
WraithThe Wraith is the flying night specter of Valheim's Swamp: when and where it spawns, its claw attack, its resistance to physical damage and weakness to fire and spirit, how to fight it at each gear level, and the Chain it always drops and what Chains build. -
WrithanThe Writhan is a rare undead creature of the Swamp added in Valheim 1.0: 400 health, a poisonous bite, an explosion when it dies, and the Writhan Roots that make the Shield of Roots, the Lox Fur Hood and the Birds' Nest and unlock the Crown of Roots.